Caesars first to deploy Gamblit Gaming’s skill-based games on casino floor

caesars-entertainment-gamblit-skill-games-casino-floorCasino operator Caesars Entertainment has struck a deal to be first to bring Gamblit Gaming’s skill-based gaming devices to the casino floor.

On Wednesday, Caesars and Gamblit announced a multi-year deal that will see Gamblit’s Model G and Tristation positions deployed to Harrah’s Rincon in California. Assuming all goes well, Caesars plans to add 125 Gamblit products to its casinos in Nevada and a further 100 stations in other markets.

The new gaming positions will contain multiple themes and games, including Match 3 and word matching games. Future releases will include Gamblit’s ‘gamblified’ versions of video games like Catapult King and Into The Dead.

The companies say the games will be available in “dedicated entertainment spaces” at Caesars properties, in keeping with Caesars CEO Mark Frissora’s claim last September that the company was testing a millennial-focused ‘casino within a casino’ at one of its Las Vegas venues.

On Wednesday, Frissora claimed the Gamblit rollout was a key step in Caesars’ plan to create “the casino of the future” and that skill-based games would become “an increasingly important part of the gaming floors.” Gamblit CEO Eric Meyerhofer said the Caesars deal reflected his company’s “landmark transformation of gaming.”

Nevada approved skill-based gaming last year and New Jersey followed suit this February. Meyerhofer originally saw his games appearing on Vegas casino floors by early- to mid-2016 but the journey has taken longer than expected.

Much has been made of the millennial generation’s disinterest in traditional passive slot machines and MGM Resorts CEO Jim Murren has gone as far as to say that the “era of expanding casino floors is over.”

In July, Gamblit marketing exec Darion Lowenstein told GamaSutra that the key to transitioning skill-based games to casino was simplicity. “If your games requires too much in terms of tutorials, if there’s any kind of buildup or long-term loop, it just doesn’t work on a casino floor.”

Lowenstein said ‘true gamblers” were more into the “instant feedback” of slots, whereas Gamblit’s target market was “inherently more focused” on achieving in-game goals, to the point that “the wagering proposition almost becomes kind of secondary to that experience.”

In other non-traditional casino news, International Game Technology (IGT) has installed live electronic table games (ETG) as MGM ResortsBallagio Resort and Casino in Las Vegas.

The launch follows IGT’s installation in July of the largest ETG array in North America at Las Vegas Sands’ Pennsylvania casino Sands Bethlehem. Like that installation, the Bellagio set-up involves IGT’s Dynasty cabinets and offers customers a mix of roulette and blackjack games.

The hybrid ETG, in which one or more dealers serves the needs of up to 150 players simultaneously, are becoming increasingly popular in North America, and IGT isn’t the only one leading this charge. Last month, Scientific Games rolled out the first deployment of its Stadium Blackjack product at Connecticut’s Mohegan Sun venue.