Konami Gaming upgrades Management System across 70 casinos

Konami Gaming

Konami GamingGaming technology provider – Konami Gaming – has announced some major news for the company, and will be upgrading approximately 70 casinos currently running Konami Casino Management System (KCMS).

The group’s Vice President Research and Development for Systems, Thomas Soukup, announced the management system wil be upgraded to version KCMS v3.20 – an upgrade which was was developed within the past year.

The update will be provided to approximately 70 KCMS customers for free under Konami’s maintenance agreement. Konami said in a press statement that its “goal with the yearly upgrades is to ensure their customers are provided with the most up-to-date technology and product enhancements in the most cost-effective manner to keep KCMS users leading the competition.”

According to Soukup: “As with previous upgrades, the KCMS v3.20 upgrade can be performed remotely through a secure, encrypted casino/jurisdiction controlled VPN connection with ease due to the KCMS centralized database architecture which facilitates upgrading all modules – table games, slots, TITO, patron tracking, interfaces, everything – all at once.

“KCMS v3.20 offers Konami’s most current gaming system technology, which promises to entertain, engage and track players like never before, helping casinos using KCMS to surpass their competition.”

For table games, KCMS v3.20 now provides features such as more accurate, real-time tracking of players based on behaviors such as skill, game speed and play percentage.

KCMS v3.20 also offers a new incentive promotion called Random Free Play where marketing can choose the minimum, maximum and average award amounts that are transferable to the player. Marketing teams can entertain, engage, and provide incentives to players as the Random Free Play is delivered through BonuStream™, interactive displays of the bonus celebration played directly on the player service window (LCD). The BonuStream™ mini-games are played at the machines when the player achieves pre-determined targeted incentive criteria.